HEROES & GENERALS (Unreal Remake)
PROJECT TYPE
Game Development
ENGINE
Unreal Engine 4.27
ROLE
Game Software Engineer
MY WORK & CONTRIBUTION
Worked on a small team of 3-5 people to do quick prototyping and prepare a demo for GDC 2022. During this project, I’ve been working on the following:
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Gamepad Integration
I integrated gamepad support to the entire UIs of the game. This was done to make the build compatible with Microsoft Xbox Series X for GDC 2022.
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UI-Related Bug Fixes
Carried out a bunch of UI-oriented bug fixes (such as integrating bullets with the UI, the type of gun being used, etc, for the player HUD).
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Architecture Design for RTS (Real Time Strategy)
Planned, brainstormed and created an architecture for a new mode called RTS or Real-Time Strategy. This involved planned server client communication and how strategic moves would translate on a global real-time map.
PROJECT YEAR
2022
PROJECT GENRE
First Person Shooter, Indie, MMO, Strategy
PLATFORM
PC
