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PIXELMON

PROJECT TYPE

Game Development

ENGINE

Unreal Engine 5.2

ROLE

Senior Unreal Generalist Engineer

MY WORK & CONTRIBUTION

Developed an RPG centered around Pixelmon NFTs based on the MON Protocol. 

  • Used Unreal Gameplay Ability System (GAS).

  • Integrated WWise Audio in a Zone-base system using Gameplay Tags.

  • Deployed Multiplayer build (Dedicated Server on AWS EC2, with Windows, Android and iOS client builds connecting to server).

  • RnDs and Prototyping (AI Pet System, Editor Tools, Jetbrains Teamcity for CI/CD, and Unreal Automation Framework / Gauntlet).

PROJECT YEAR

2022-2023

PROJECT GENRE

RPG, MMO, Adventure

PLATFORM

PC, Mobile

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