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PIXELMON
PROJECT TYPE
Game Development
ENGINE
Unreal Engine 5.2
ROLE
Senior Unreal Generalist Engineer
MY WORK & CONTRIBUTION
Developed an RPG centered around Pixelmon NFTs based on the MON Protocol.
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Used Unreal Gameplay Ability System (GAS).
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Integrated WWise Audio in a Zone-base system using Gameplay Tags.
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Deployed Multiplayer build (Dedicated Server on AWS EC2, with Windows, Android and iOS client builds connecting to server).
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RnDs and Prototyping (AI Pet System, Editor Tools, Jetbrains Teamcity for CI/CD, and Unreal Automation Framework / Gauntlet).
PROJECT YEAR
2022-2023
PROJECT GENRE
RPG, MMO, Adventure
PLATFORM
PC, Mobile



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